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Displaying items by tag: CTI Research Unit 6 project (57)

Game-based Learning in the Universities and Lifelong Learning Unigame addresses the concepts of game based learning with a focus on the higher education sector. Game-based learning has been adopted widely for childrens learning. Only recently has it been discussed for learning of adults. Within UniGame this field should be opened…

ASP - New Game The objective of ASP-New Game is to research, develop and implement a new middleware for ASP/ ISPs. The new platform will integrate all the required functionality for running an ASP operation, including new methods, such as Streaming Application (application is partially run on the client’ s…

The Virtual Radiopharmacy - a mindful learning environment The main objectives of VirRAD are the development of an instructional design from Mindful-Learning theory; a multi-layered meta-cognitive learner model within the context of an intelligent, virtual reality enhanced, distance learning environment for vocational training; the embedding of this environment within an…

Large-Scale International IPv6 Testbed The main objectives of the project are to build and operate a dedicated international pilot IPv6 network, and use this network to validate that the demands for the continuous growth of the global Internet can be met with the new IPv6 technology, by using state of…

A humanistic Urban Communal Educational Net EDCOMNET is an educational communal net, a virtual learning community platform for adult citizens to be set up in many regions of the European Union and associated countries like Israel. The net will act as a portal stimulating the active learning of social skills…

Management of additional service for IPv6 protocol The main objectives of the project are the investigation of how the already implemented streaming and videoconference applications can benefit for the enhanced capabilities that IPv6 networks offer. An important factor of streaming and videoconference applications is the multicast transmission of data. In…

Platform for interactive television services for athletic events The goal of the project is to design and implement interactive Television services for athletic events. With the use of these services the user will be able to: Interact with the athletic event that he/ she is watching in the sense that…

Teletraining services for the administration of remote applications of the Greek Telecommunications Organization (OTE) The project "Teleteaching Service for the Greek PTT" aims to develop one commercial Teleteaching application and comprises the continuation of the Pilot Teleteaching project, which the CTI and the Greek PTT have completed. More particularly the…

Registration, organisation and electronic documentation of the historical record of SEGAS for the project History of the Modern Olympic Games and development of a relevant Web-site The project will develop the Web site of the Greek athletics federation and several online services, such as online news and game results. In…

Development of an autonomous agent for the implementation of a web navigation model on the Internet The basic goal of the project is to design and develop a reliable, sufficient and easy to use, Web navigation agent. The agent will be developed as an intelligent agent and will be able…

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