MATHESIS

The School education in the most vital educational period for students. Many reports in EU level point out the importance of school education and its impact on students knowledge and skills and the improvement of the efficiency of school education is a top priority of the European Commission. A main course in all levels of school education are the mathematics.
Mathematics occupies a crucial and unique role in all science disciplines and represents a strategic key in the development of the whole society. However, students find mathematics courses to be the most difficult and challenging and face particular difficulties in understanding and comprehending the various topics math courses.
In this context, MATHESIS project aimed to define a coherent framework for school mathematics education with the utilization of game-based learning and advance ICT technologies like virtual reality. The project aimed to assist students at ISCED level 1 & 2 in studying mathematics with the utilization of innovative technologies like virtual reality. Specifically, a game based 3D virtual reality educational environment was developed, possessing innovative educational infrastructure and offering immersive and efficient learning opportunities. It engages students in various learning activities and offer students an attractive, entertaining and efficient way to learn various mathematics courses.

Start Date
01/10/2020
End Date
30/11/2022

MATHESIS


Attracting students’ interest in mathematics and improving their skills, comprehension and performance with the use of a virtual reality educational platform


Οrganisational Unit of implementation

Infrastructure and Networks Division

Funding Framework

EuP 14-20/ERASMUS/KEY ACTION 2 – COOPERATION FOR INNOVATION AND THE EXCHANGE OF GOOD PRACTICES

total budget

22.416,00€

Scientific Manager

Perikos Isidoros