The project aimed at producing an innovative educational platform and providing a systematic approach to train and support young people to run successfully their own agribusinesses. Several innovative open courses and training procedures were designed to efficiently teach Entrepreneurship, focused on the Agriculture domain. The educational platform used advanced ICT-based educational methods like 3D virtual reality. This contributed in ICT-based innovative teaching and training as well as assessment.
Teachers were offered new and more attractive ways of teaching, through the 3D Virtual reality educational environment that will be developed. Learners had the opportunity to learn more efficiently and improve their skills on agriculture and entrepreneurship by using advanced ICT technologies (like virtual reality), thus improving the overall quality of learning.
AGRIENT
Enhancing Youth Entrepreneurship Skills, Careers Guidance and Competences in Agriculture Through a Game based Virtual Reality Platform
Οrganisational Unit of implementation
Infrastructure and Networks Division
Funding Framework
EuP 14-20/ERASMUS/KEY ACTION 2 – COOPERATION FOR INNOVATION AND THE EXCHANGE OF GOOD PRACTICES

total budget
35.694,50€
Scientific Manager
Grivokostopoulou Fotini