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Ερευνητική Μονάδα 3 - Δυναμικά συστήματα περιρρέουσας νοημοσύνης (6)

ASTRA aims to define a framework for supporting the conception and the design of Pervasive Awareness systems, specifically those that are intended to support social relationships. This will consist of theories and technological solutions, addressing the two aims of the project: To develop a theory to guide the design and…

Enabling the development of synergistic and scalable mixed communities of communicating artefacts and plants The PLANTS project is developing a novel technology that will enable plants to control their own environment. PLANTS is an interdisciplinary project incorporating plant science, microelectronics, software design and integration and science communication. PLANTS is a…

Developing collaborative autonomous agents that can learn and evolve, investigating methods for engineering emergent collective behavior in large agent societies and building micro-nano-scale tangible agents to implement proof-of-concept prototypes This project aims to design and develop teams of co-operating autonomous agents, which could generally be used to expand the action-horizon…

Adapting the notions and principles of component-based software architectures to the world of tangible artifacts, which have computational abilities and communicate wirelessly e-Gadgets (e stands for extrovert) is an EU IST/Future Emerging Technologies Research project that belongs to the Disappearing Computer initiative. It seeks to adapt to the world of…

HEARTS: Home-based Everyday activities Analysis and Response Telecare System With the pattern of health care in Europe and worldwide shifting to community and informal care, “HEARTS” aims at enhancing patient independent living and quality of life by providing the means for safe and unobtrusive monitoring and quality care at manageable…

Adaptive and Trusted Ambient Ecologies The aim of ATRACO project is to contribute to the realization of trusted ambient ecologies. Interactive appliances, collaborative devices, and context aware artefacts, as well as models, services, software components are parts of ambient ecologies. A context-aware artefact, appliance or device uses sensors to perceive…